Digital Storytelling

20,000 Year Old Cave Painting: Hyena

Photo Credit: 20,000 Year Old Cave Paintings: Hyena

Storytelling is a unique and universal human need. Our stories help us make sense of our world, help us identify as members of a group and help us navigate the stages of our physical and emotional lives. Films today, one could argue, address the same primal needs as cave drawings did thousands of years ago.

Our materials for this week focus on why and how Web 2.0 storytelling in particular can enrich and support our students’ learning. In Web 2.0 Storytelling: Emergence of a New Genre, Alexander and Levine argue that user-generated content as well as the ability to offer multilinear, hypertextual content are distinguishing hallmarks of Web 2.0 storytelling. Be sure to read Bryan Alexander’s and Alan Levine’s article while signed into Diigo as I’ve saved it to our group. Feel free to contribute to the discussion that has already started in that venue by responding to questions and comments, leaving your own comments or adding highlights for our group.

In light of the kinds of storytelling venues we explore this week, what kinds of storytelling have you used with your students and why and how have you used them?

Digital Storytelling

This week we’ll take a look at the many ways—the 50+ ways, according to Alan Levin—we and our students can tell a story using Web 2.0 media. Our materials for this week focus on why and how Web 2.0 storytelling in particular can enrich and support our students’ learning. Be sure to read these articles while signed into Diigo as I’ve saved them to our group. Feel free to contribute to the discussion in that venue by responding to questions, leaving comments or highlighting for the group. We will spend time on Monday exploring those materials within Diigo. For Friday’s Elluminate session we can break into groups to evaluate some digital stories using Bloom’s revised taxonomy.

If you were to evaluate the above video as well as this mock Hamlet Facebook page (click on the picture to enlarge it) using Bloom’s revised taxonomy, which cognitive levels would they address? Would you consider these evidence of learning? In what ways do they reflect Web 2.0 storytelling as described in Bryan Alexander’s and Alan Levine’s article?

Digital Storytelling

Talking About Storytelling by NMC Secondlife

Talking About Storytelling by NMC Secondlife

The materials we will review this week focus on digital storytelling in the broadest sense of the word, from recording course lectures to student-created multimedia projects. We’ll consider the viewpoints of faculty, students and administrators as they share with us their experiences and suggestions. Was there any particular article, concept or issue raised that you found interesting or problematic?

During our face-to-face time in class this week we will divide up the work on our course wiki and start editing and posting content to our wiki.